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	<title>Adam Woozeer &#187; Mobile</title>
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		<title>Will Augmented Reality be a commercial success?</title>
		<link>http://www.woozeer.com/will-augmented-reality-be-a-commercial-success/</link>
		<comments>http://www.woozeer.com/will-augmented-reality-be-a-commercial-success/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 02:42:11 +0000</pubDate>
		<dc:creator>Adam Woozeer</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[augmented reality]]></category>

		<guid isPermaLink="false">http://www.woozeer.com/?p=364</guid>
		<description><![CDATA[Augmented Reality (AR) is the next keyword wet dream for the online industry buzz word bingo enthusiasts. As social media becomes more ingrained in commercial planning and the excitement fades into practical solutions, it’s inevitable that the new kid on the block will start to make headlines. I think AR is an exciting development. However, [...]]]></description>
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<p><strong>Augmented Reality (AR) is the next keyword wet dream for the online industry buzz word bingo enthusiasts. As social media becomes  more ingrained in commercial planning and the excitement fades into practical solutions, it’s inevitable that the new kid on the block will start to  make headlines.</strong></p>
<p>I think AR is an exciting development. However, behind the pomp that  surrounds another buzz word, is there a commercial model that could make AR a practical tool in  the e-commerce armoury?</p>
<p>I’m going to stick my neck on the line and say yes&#8230;.</p>
<h3>What is <strong>Augmented Reality (AR)</strong>?</h3>
<p>At a basic level, AR is the enrichment of your physical experience with virtual information and interaction. The best example to  conceptualise this is the overlaying of maps on your mobile phone with local  information such as directions to the nearest train station, which happens contextually  as you navigate the map. For a more encompassing explanation, check out the  Wikipedia entry for augmented reality.</p>
<h3>What’s already out there?</h3>
<p>The technology has been around for years, just think of televised Football games where the play markers are overlayed on the  pitch for viewers at home. While the commercial application of AR may be  relatively new, forward thinking brands have been busy experimenting.</p>
<h4>Retail</h4>
<ol>
<li><strong>Benetton</strong> used AR in a 2009 <em>Colors</em> magazine edition – pages with AR symbols could be held up to a webcam to display films of the person on the page. Whilst this is a  basic application of what AR can achieve, <a title="Charles Arthur Guardian AR article" href="http://www.guardian.co.uk/technology/2010/mar/21/augmented-reality-iphone-advertising" target="_blank">Charles  Arthur’s article on AR in the Guardian</a> goes further and is worth reading.</li>
<li><strong>Glasses Direct</strong> has a neat 3D tool that allows you  to <a title="Glasses Direct Virtual Mirror" href="http://www.youtube.com/watch?v=628ruDBA6Jg" target="_blank">try glasses on using your webcam</a> and what they call a virtual mirror. You can <a title="Glasses Direct Virtual Mirror" href="http://www.glassesdirect.co.uk/video-mirror/" target="_blank">try the virtual  mirror</a> from their website.</li>
<li>Over in the US, <strong>Zugara</strong> offers the A<a title="Zugara Augmented Reality App" href="http://www.youtube.com/watch?v=NxQZuo6pFUw" target="_blank">ugmented Reality and Motion Capture Shopping App</a>. The app allows customers to render clothing onto their own bodies using a webcam. An intuitive interface lets you browse items and styles and get a  feel for how the clothes will look on you. It also integrates neat community  features like sharing pictures of your outfits with friends to get their opinion.  You can then buy direct from the app.</li>
</ol>
<h4>Publishing</h4>
<p>Grazia tested the waters with an <a title="Grazia 3D magazine" href="http://www.guardian.co.uk/media/2010/mar/23/grazia-3d-walkin-talking" target="_blank">enhanced 3D magazine</a> that used AR codes that could be activated by webcam or iPhone. GQ has <a title="GQ 3D magazine" href="http://www.mad.co.uk/Main/News/Articlex/c28b4a5564ff4e1f8693661ee2b85d37/Consumer-mags-harness-augmented-reality.html" target="_blank">followed suit</a>.</p>
<h4>Automotive</h4>
<p>GM is working with universities to develop a <a title="GM smart windscreen" href="http://mashable.com/2010/03/18/gm-ar-windshield/" target="_blank">smart windscreen</a> that overlays important information on the transparent  windscreen display to enhance the driver’s ability to see objects in their physical  space. I’m a bit unsure about this one and whether or not it could distract  drivers and actually decrease safety but the concept is worth reading about.</p>
<h3>What will drive the uptake of AR?</h3>
<p>Quite simply, the increased usage of smart mobile devices like the iPhone, Blackberry, Kindle, iPad etc. There is a lot of  discussion about the shift from desktop to mobile and the prediction that in  several years time e-commerce will be dominated by mobile browsing.</p>
<p>The latest data from ComScore shows a 30% increase in social networking traffic among smartphone users in the past 12 months – so  mobile is already driving social media usage. <a href="http://www.appleinsider.com/articles/09/06/12/new_study_shows_iphone_users_to_be_in_a_class_by_themselves.html"><strong>Research from  Forrester</strong></a> shows that iPhone users are more affluent than users of other smartphones, therefore have a high propensity to respond  to relevant retail offers direct to their phone. The average internet usage for an  iPhone user is 100MB, x30 larger than on other phones. And we all know about  the obsession with the <a title="iPhone app store" href="http://www.apple.com/iphone/apps-for-iphone/" target="_blank">iPhone App Store</a>.</p>
<h3>Where can it be applied for retail?</h3>
<p>Attention spans will only decrease as technology breeds laziness and  the expectation of rapid solution delivery. This means people will  expect everything at their fingertips when they want it. The savvy  marketers will deliver content and solutions that people didn’t even  know they wanted but subconsciously always desired. I think retail can  tap into this latent demand in several ways:</p>
<ul>
<li>High street retailers can develop a <strong>Store Finder mobile app</strong> that overlays local store information on interactive maps – perhaps an  aggregation of all major brands would provide cost efficiency.</li>
<li><strong>Dynamic contextual advertising</strong> that displays offers  and promotions based on the location and profile of the mobile user  (e.g. iPhone user gets different message than Blackberry user) – next  step on from voucher code sites.</li>
<li>Serving <strong>customer reviews to mobile devices</strong> to  facilitate decision making on the move.</li>
<li>Dynamically generating <strong>cross and up-sell recommendations</strong> based on scanning a barcode in-store on your mobile phone.</li>
<li>For the fashion industry, improving <strong>modelling of clothes</strong> from home to help make purchase decisions – increased accuracy should  also help reduce returns.</li>
<li>For the DIY industry, enabling customers to <strong>create 3D maps  of their own rooms</strong> and then visually render colour schemes and  furniture to help with DIY projects.</li>
<li>Local tourist boards can create <strong>mobile maps of the region  with key tourist hotspots</strong>, attractions and services – whilst  free of charge they benefit the economy by encouraging spending.</li>
<li>Museums could create <strong>virtual tours</strong> so that visitors  are not reliant on a guided tour/headsets – for a download fee, you can  launch the virtual tour which overlays commentary and content based on  your location within the museum.</li>
<li>In publishing, AR could be used to <strong>enrich the consumption of  content</strong> to increase brand engagement, essential in such a  competitive market.</li>
</ul>
<p><strong>So what do you think?</strong> Is AR powder puff or can it  add real value to consumers and drive commercial value? I’m leaning to  the latter because the increasing uptake of mobile devices gives me hope  that AR solutions will catch the eye. I await the professional  slaughter&#8230;</p>
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		</item>
		<item>
		<title>Mobile commerce: Mobile site or an app?</title>
		<link>http://www.woozeer.com/mobile-commerce-mobile-site-or-an-app/</link>
		<comments>http://www.woozeer.com/mobile-commerce-mobile-site-or-an-app/#comments</comments>
		<pubDate>Sun, 04 Apr 2010 14:56:58 +0000</pubDate>
		<dc:creator>Adam Woozeer</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[mobile commerce]]></category>

		<guid isPermaLink="false">http://www.woozeer.com/?p=369</guid>
		<description><![CDATA[One trend I&#8217;ve noticed lately is that the few UK retailers that have launched mobile commerce services have opted to do this via mobile apps rather than a mobile website. Both Next and Net-A-Porter have the app, but not the mobile site. Is there an argument for producing an app rather than a mobile site? [...]]]></description>
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<p><strong>One trend I&#8217;ve noticed lately is that the few UK retailers  that have launched mobile commerce services have opted to do this via  mobile apps rather than a mobile website. Both Next and Net-A-Porter  have the app, but not the mobile site. </strong></p>
<p>Is there an argument for producing an app rather than a mobile site?  Or should retailers be looking to reach as many customers as possible  with a mobile site? Or should they have both?</p>
<p>I&#8217;ve listed some of the arguments for and against&#8230;</p>
<h3>Why have a mobile commerce app?</h3>
<p>Since<strong> s</strong><strong>martphones, and the iPhone in  particular, currently dominate the mobile internet</strong>, there is an  argument that an app is more likely to appeal to them.</p>
<p><strong>Smartphone users </strong><a href="http://www.appleinsider.com/articles/09/06/12/new_study_shows_iphone_users_to_be_in_a_class_by_themselves.html"><strong>are  more affluent</strong></a><strong>.</strong> Therefore, apps will  appeal to an audience with more disposable income.</p>
<p><strong>Better functionality. </strong>Smartphone features like GPS  and the compass on the 3GS means that retailers can offer a richer  experience, with location based services, augmented reality, or the  photo function on the Amazon iPhone app.</p>
<p><strong>Greater visibility.</strong> The popularity of App Store as a  model for distributing apps means that retailers can get some good  exposure for their apps. For example, the recently released <a href="http://econsultancy.com/blog/5468-next-iphone-app-review">Next  iPhone app</a> currently sits at number two in the Top 25 free apps  list, which should guarantee plenty of downloads.</p>
<p><strong>Your customers have smartphones.</strong> If you have a  significant proportion of mobile visitors using Android phones and  iPhones, then an app may be the best way to appeal to them.</p>
<h3>Why have an m-commerce website?</h3>
<p><strong>Greater reach</strong>. An app restricts the number of  customers you can appeal to.</p>
<p><strong>Appeal to mobile searchers</strong>. Apps need to be  downloaded in advance. If customers don&#8217;t have your app, they can&#8217;t buy  from you, but if you have a mobile-optimised site, they can search and  find it on their browsers.</p>
<p><strong>No third party approval required.</strong> If you want an  app, you&#8217;ll need to wait for approval before release and before you make  adjustments. Having a mobile site means you are unrestrained in your  site design and can push out updates and changes whenever you want.</p>
<p><strong>No need to design multiple apps</strong>. Eventually other  phones will eat into iPhone market share more and more, meaning that you  may have to develop apps for several handsets. You can avoid this with a  mobile site.</p>
<p><strong>The browser-based mobile market is the futur</strong><strong>e</strong>.  According to recent <a href="http://www.slideshare.net/taptu/introducing-the-mobile-touch-web">Taptu  research</a>, the browser-based mobile web market will grow much faster  than the app market, so a mobile site will be necessary long term.</p>
<p>&#8212;-</p>
<p>For a retailer looking for the largest possible audience for its  products and services, the best starting point may be a website  optimised for all mobiles, as this allows you to reach the widest  possible audience. You allow people to stumble upon your site via a  mobile search engine.</p>
<p>If a healthy percentage of visitors to your mobile site are using  iPhones, Android Handsets or others, then there is a case for developing  a dedicated mobile app to improve the experience for these customers.</p>
<p>Or, to cover all bases, <strong>why not have a mobile site AND app</strong>?  This is what eBay, Amazon, Best Buy and others all do, and it seems to  be working for them.</p>
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		</item>
		<item>
		<title>How banks can use social media and mobile apps</title>
		<link>http://www.woozeer.com/how-banks-can-use-social-media-and-mobile-apps/</link>
		<comments>http://www.woozeer.com/how-banks-can-use-social-media-and-mobile-apps/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 02:39:34 +0000</pubDate>
		<dc:creator>Adam Woozeer</dc:creator>
				<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://www.woozeer.com/?p=362</guid>
		<description><![CDATA[How are leading banks applying social media and mobile devices in ways that drive revenue and customer value? Spain&#8217;s BBVA provides an excellent example of how this can be done. Here&#8217;s a look at how they&#8217;re creating qualitative outcomes for customers and profits for themselves, and how you can too&#8230; Tú cuentas Spain&#8217;s BBVA, one [...]]]></description>
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<p><strong>How are leading banks applying social media and mobile  devices in ways that drive revenue and customer value? Spain&#8217;s BBVA  provides an excellent example of how this can be done. </strong></p>
<p>Here&#8217;s a look at how they&#8217;re creating qualitative outcomes for  customers and profits for themselves, and how you can too&#8230;</p>
<h3>Tú cuentas</h3>
<p>Spain&#8217;s BBVA, one of the world’s largest retail banks,  is offering  its customers Tú cuentas (“you count”).  It&#8217;s a web and mobile delivered  personal finance tool with all the usual functionality.  But it goes  further by allowing customers to manage their personal finances better.  Tú cuentas offers  analysis tools so customers can better understand, set goals and  qualitatively improve their own spending and savings habits.</p>
<p>The “Just for Me” feature uses <a title="Define" href="http://en.wikipedia.org/wiki/Collective_intelligence">collective intelligence</a> to offer a selection of  personalized suggestions.<strong> It helps customers qualitatively make  better decisions</strong>.   Full stop!  <em>Isn&#8217;t that what banks were  always supposed to do?</em></p>
<p>The interface is, of course, personalized.  But BBVA&#8217;s mobile  application offers “Amazon-like” suggestions based on the customer&#8217;s  preference settings, specific financial objectives and actual behavior  (how customers interact with the application, their bank accounts and  other financial institutions).</p>
<p>On the flip-side, the mobile application tool helps BBVA better  understand its customers’ evolving needs and behavior.  In return it  offers customers personalized suggestions on financial and non-financial  products.</p>
<p><em> </em></p>
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<p><em>BBVA is using mobile technology to offer relevant and  useful information within the ever-changing, momentary context of its  customers lives. I<strong>t </strong><strong>isn&#8217;t just &#8220;entering the  conversation&#8221; or &#8220;buzzing&#8221; or building &#8220;social graphs.&#8221;</strong></em></p>
<p><em> </em></p>
<p>These relevant, useful pieces of information include:</p>
<p>1. <strong>Practical financial tips</strong> to inform customers  before they make money choices.<br />
2. <strong>A </strong><strong>short list of most liked products</strong> matching each customer spending patterns.<br />
3. <strong>Financial products and services that may better address the  individual customers&#8217; needs</strong>.<br />
4. <strong>Relevant facts and aggregate stats</strong> that provide  insights on BBVA&#8217;s entire customer community and that of the individual.</p>
<p>BBVA also allows customers to do what they&#8217;re accustomed to doing –  bill payment, direct deposit, automatic transfers, etc.  Being a bank,  they&#8217;re in a strong position to leverage their inherent position of  trust.  They exploit the opportunity by providing customers with the  ability to aggregate their financial and banking access at one location,  theirs.</p>
<h3>How BBVA did it</h3>
<p>At the highest level, BBVA aligned its pre-existing value to  customers  with their love-affair with mobile devices, and then aimed to  offer  more value than ever before.   How?  By being more relevant and  useful  than ever before.</p>
<p>Time-stretched BBVA customers already demonstrated a willingness to  use their Web browsers to bank online.  But when creating their Tu  Cuentas mobile finance tool the bank decided to reach further, beyond  offering one-directional, one-dimensional utility to customers.</p>
<p>BBVA decided to publish an uber-useful, ultra-relevant tool that  customers wouldn&#8217;t just love.  They&#8217;d <em>NEED it in ways they&#8217;ve never  needed before</em>.  Every day.</p>
<p>BBVA is a bank and that assumes a base level of utility, like online  banking, bill payment, free checking accounts, etc.  But BBVA is going  further.</p>
<p>Today, they&#8217;re using a combination of the trust they&#8217;ve already built  with customers and pairing it with customers&#8217; implicit behavior.   BBVA  asked customers to behave in ways that <em>assume </em>trust and go  further &#8212; leveraging customer interactions with BBVA <em>and </em>other  financial institutions.</p>
<p>In other words, BBVA customers are conducting online banking with  mobile devices.  But BBVA is asking them to connect a wide array of  other financial data sources ranging from charge cards to auto loans and  mortgages.  By allowing BBVA to access these data points AND monitor  behavior of customers across BBVA and all other financial institutions  BBVA promises to offer personalized financial advice.  Again, isn&#8217;t that  what banks are supposed to do?</p>
<p>Arkadi Kuhlmann, Chairman, President &amp; CEO of ING Direct USA puts  it this way:<em> </em></p>
<p><em>&#8220;Mainstream America is looking for people to validate their  beliefs and for authenticity&#8230; Every bank has ads w</em><em>ith kids  running through wheat fields and saying &#8216;we love our customers&#8217;, but  everyone realizes that that is BS.   Sto</em><em>p advertising &#8216;we’re  there for you&#8217;, and focus on delivering on the things that customers  really care about.&#8221;</em></p>
<p>Well stated.  But are banks listening?  They should be.  Can you  think of a more embattled profession these days &#8212; one in need of  finding ways to engender trust and invent new levels of customer value?   Social media and mobile apps can help.  But only when planned as BBVA  does.</p>
<h3>Results</h3>
<p>The result for BBVA: m<strong>eaningful customer outcomes and profits  using social media and mobile applications</strong>.  BBVA is one of  today’s best examples of social media and mobile device use in banking.</p>
<p>Yes, BBVA is going head-to-head with 2.0 struggling newcomers like   Mint.com and Wesabe, the latter of which has switched from courting   (only) consumers serving banks and credit unions as a software service   provider.  But aren&#8217;t they, as a bank, in a better position to leverage   trust and, ultimately, fulfill on customers&#8217; financial services <em>information</em> (decision-making) needs?</p>
<h3>So how can you do it?</h3>
<p>Good question.  I&#8217;ve taken time to break down the elements here but  will be back in days ahead to give more details on how service  organizations can move forward and realize tangible, meaningful returns  (profits, increased customer value that leads to loyalty/retention).</p>
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		<title>Mobile Advertising + Augmented Reality = WIN</title>
		<link>http://www.woozeer.com/mobile-advertising-augmented-reality-win/</link>
		<comments>http://www.woozeer.com/mobile-advertising-augmented-reality-win/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 01:34:57 +0000</pubDate>
		<dc:creator>Adam Woozeer</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[mobile advertising]]></category>

		<guid isPermaLink="false">http://www.woozeer.com/?p=359</guid>
		<description><![CDATA[What happens when brand marketers think of a mobile application the same way an ad? Solid revenue with exponential value-adds. Think of an application as an item of inventory that&#8217;s exceptional because it is also can be a utility that enhances productivity and engages consumers with cool features. The item of inventory can be sponsored, [...]]]></description>
			<content:encoded><![CDATA[<iframe class="me-likey" src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.woozeer.com%2Fmobile-advertising-augmented-reality-win%2F&amp;layout=standard&amp;show_faces=false&amp;width=150&amp;height=24&amp;action=like&amp;font=arial&amp;colorscheme=light" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:150px; height:24px"></iframe><p>What happens when brand marketers think of a mobile application the same way an ad? Solid revenue with exponential value-adds. </p>
<p>Think of an application as an item of inventory that&#8217;s exceptional because it is also can be a utility that enhances productivity and engages consumers with cool features.</p>
<p>The item of inventory can be sponsored, and the application can be sponsored, covering a white-label or co-branding.  There is no need for the brand marketer to invest in building an application and invest in marketing to support activation and engagement.  Rather, the brand marketer has a multitude of options that will yield a greater return on investment.</p>
<p>   1. Sponsor a pre-built application that is tested, optimized, and already enjoy a following on the market.<br />
   2. Sponsor a custom app built by professional developers with tremendous app design and execution as well as market strategy abilities.<br />
   3. Co-sponsor or be one of several sponsors for an app particularly suited to multiple sponsors.</p>
<p>What are the hottest advanced technologies in 2010 that are mobile market ready and waiting for sponsorship?  One such technology is augmented reality for mobile local search. </p>
<p> Additionally, brand marketers can take advantage of virtual billboards that are dropped into a real-time view.  The virtual billboards can be general or location-based such as the location-based billboards by Bionic Eye.</p>
<p>Augmented reality used in mobile advertising should reach beyond the cool factor and provide utility to enhance productivity in user’s lives. Mobile local search is one productivity tool that is proving to be a market success.</p>
<p>One of the most important user experience concerns for brand marketers should be quality. The length of engagement with the brand and repeat exposure to the brand through repeat use will only occur if the user found the experience pleasant. Yes, the term is “Pleasant.” There are many half-baked augmented reality apps that are cool and drive buzz, yet they are not pleasant and will not attract a loyal passionate following:  a primary goal of a mobile application that is used for marketing.</p>
<p>While augmented reality for local mobile search is the hot new productivity application, smart phones have the technology to enable video overlays of reality to bring pre-recorded actors and objects into camera frame of the real environment. This new creative for mobile TV commercials will open up new revenue possibilities with a new generation of consumers that expect this high-level of visual immersion.</p>
<p>Augmented reality is one of the keys to unlocking a profitable application marketplace in mobile.</p>
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		<title>Growing the online phone market is the key to Skype&#8217;s success worldwide</title>
		<link>http://www.woozeer.com/growing-the-online-phone-market-is-the-key-to-skypes-success-worldwide/</link>
		<comments>http://www.woozeer.com/growing-the-online-phone-market-is-the-key-to-skypes-success-worldwide/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 07:32:17 +0000</pubDate>
		<dc:creator>Adam Woozeer</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[skype]]></category>

		<guid isPermaLink="false">http://www.woozeer.com/?p=357</guid>
		<description><![CDATA[Online telephone company Skype has been making headlines today for its impressive growth over the last year. According to new research from TeleGeography, Skype now accounts for 12% of all long distance calls. But is the company eating its competitors&#8217; lunches or growing the telephony market? Signs point to the latter. But that doesn&#8217;t mean [...]]]></description>
			<content:encoded><![CDATA[<iframe class="me-likey" src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.woozeer.com%2Fgrowing-the-online-phone-market-is-the-key-to-skypes-success-worldwide%2F&amp;layout=standard&amp;show_faces=false&amp;width=150&amp;height=24&amp;action=like&amp;font=arial&amp;colorscheme=light" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:150px; height:24px"></iframe><p><strong>Online telephone company Skype has been making headlines  today for its impressive growth over the last year. According to new  research from TeleGeography, Skype now accounts for 12% of all long  distance calls. </strong></p>
<p>But is the company eating its competitors&#8217; lunches or growing the  telephony market? Signs point to the latter. But that doesn&#8217;t mean long  distance carriers have less to worry about.</p>
<p>Skype&#8217;s business model seems easy enough. The company offers free  phone calls (and video) over the internet between its users. If a Skype  user calls a landline, he or she is charged for that call, but even  that cost is much lower than traditional phone company billing.</p>
<p>It seems like a pretty easy way to undercut the competition. But  Skype&#8217;s exponential growth over the last year hasn&#8217;t really come at the  expense of other companies. The company has grew its phone calling rates  over 60% last year.</p>
<p>Paul Brodsky, an analyst for TeleGeography, tells <a href="http://blogs.wsj.com/digits/2010/01/19/skypes-growth-outpaces-phone-companies/">The  Wall Street Journal</a> that Skype grew its rates cutting into the  business of traditional phone companies:</p>
<p>“Skype is taking away would-be market  share of international traffic from conventional phone companies.”</p>
<p>But that does not account for the fact that international voice  traffic is still expected to grow around 7 to 8% annually between 2009  and 2011 according to TeleGeography.</p>
<p>How is that possible? Because Skype has actually created business for  itself. Consumers who have sworn off international calling because of  high fees are more than willing to try out a service that allows them to  videoconference for free. And the 2009 numbers from Skype show that  they liked what they saw.</p>
<p>Skype&#8217;s registered user number is impressive — the company had over 500 million registered users towards the end of 2009, versus 405  million registered users at the end of 2008. But because it is a free  service, that number has less to do with the company&#8217;s health than how often people use its services.</p>
<p>And those numbers are more than healthy. In addition to its more than  50% growth in Skype-to-Skype traffic last year, Skype users are expected to generate 54 billion minutes in international traffic in 2009 compared to only 33 billion minutes in 2008. Meanwhile, Skype is  now the<a href="http://gigaom.com/2009/03/24/skype-now-the-largest-long-distance-company/"> largest long distance phone company</a> in the world.</p>
<p>Meanwhile, Skype charges for its SkypeOut service, which lets users  to make calls to standard telephones. Those calls generated about 12 billion minutes of  traffic in 2009. Skype relies on traditional wholesale carriers to connect these  calls to the telephone network.</p>
<p>If Skype was really cutting into traditional telephony business, that  business would not have grown 8% from 2008 to 2009.</p>
<p>That&#8217;s not to say that the company won&#8217;t also steal business from  more expensive competitors. But so far, Skype is not integrated into the  telephone habits of most consumers the way that traditional phone  carriers are.</p>
<p>Most Skypers are still using their computers to make calls and they  are not using the service as an alternative to more expensive options,  but to make calls where previously they would have chosen another mode  of communication.</p>
<p>While telephone carriers should be afraid of Skype, it&#8217;s not because  the online company has underpriced them. It&#8217;s because the company has  gotten people excited about something that they had made difficult and  avoidable.</p>
<p>Now that gives Skype room to go after the rest of their business in  2010. Especially when the service starts getting onto mobile phones.</p>
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		<title>Flash CS5 : The Future of Mobile Apps</title>
		<link>http://www.woozeer.com/flash-cs5-the-future-of-mobile-apps/</link>
		<comments>http://www.woozeer.com/flash-cs5-the-future-of-mobile-apps/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 01:01:34 +0000</pubDate>
		<dc:creator>Adam Woozeer</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[flash cs5]]></category>

		<guid isPermaLink="false">http://www.woozeer.com/?p=268</guid>
		<description><![CDATA[One of the biggest problems facing mobile internet surfing is Flash based content. However, this is soon to change. Flash CS5 (code name “viper”) is now under development with features that will enable it to create applications for mobile devices using action script 3. According to Adobe Labs, new features will include: * Applications for [...]]]></description>
			<content:encoded><![CDATA[<iframe class="me-likey" src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.woozeer.com%2Fflash-cs5-the-future-of-mobile-apps%2F&amp;layout=standard&amp;show_faces=false&amp;width=150&amp;height=24&amp;action=like&amp;font=arial&amp;colorscheme=light" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:150px; height:24px"></iframe><p>One of the biggest problems facing mobile internet surfing is Flash based content. However, this is soon to change. Flash CS5 (code name “viper”) is now under development with features that will enable it to create applications for mobile devices using action script 3. According to Adobe Labs, new features will include:</p>
<p>    * Applications for iPhone — Publish ActionScript 3® projects in Adobe Flash Professional to run as applications for iPhone. <a href="http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/">Learn more</a>.<br />
    * New text capabilities via the Text Layout Framework (TLF) — Get unprecedented text control and creativity with projects created in Flash. Advanced styling and layout, including right to left text, columns, and threaded text blocks, let you work with text in Flash like never before.<br />
    * XML based FLA files — Manage and modify project assets using source control systems and enable teams to easily collaborate on files.<br />
    * Code Snippets panel — Choose prebuilt code that can be injected into<br />
    * projects to increase interactivity and also reduce the ActionScript 3 learning curve.<br />
    * Flash Builder™ integration — Use Adobe Flash Builder software as your ActionScript editor within projects in Flash.<br />
    * Improved ActionScript editor — Improve productivity with custom class code hinting and completion.</p>
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		<item>
		<title>Android 1.5 released: Preview SDK &amp; feature list</title>
		<link>http://www.woozeer.com/android-1-5-released-preview-sdk-feature-list/</link>
		<comments>http://www.woozeer.com/android-1-5-released-preview-sdk-feature-list/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 14:14:14 +0000</pubDate>
		<dc:creator>Adam Woozeer</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[APIS]]></category>

		<guid isPermaLink="false">http://www.woozeer.com/?p=188</guid>
		<description><![CDATA[Android Developers Blog annouced today the availability of Android 1.5 SDK. Although this version seems to be complete and finish, Google warns it might change few APIs. The Android 1.5 platform will include many improvements and new features for users and developers. Additionally, the SDK itself introduces several new capabilities that enable you to develop [...]]]></description>
			<content:encoded><![CDATA[<iframe class="me-likey" src="http://www.facebook.com/plugins/like.php?href=http%3A%2F%2Fwww.woozeer.com%2Fandroid-1-5-released-preview-sdk-feature-list%2F&amp;layout=standard&amp;show_faces=false&amp;width=150&amp;height=24&amp;action=like&amp;font=arial&amp;colorscheme=light" scrolling="no" frameborder="0" allowTransparency="true" style="border:none; overflow:hidden; width:150px; height:24px"></iframe><p>Android Developers Blog annouced today the availability of Android 1.5 SDK. Although this version seems to be complete and finish, Google warns it might change few APIs.</p>
<p>The Android 1.5 platform will include many improvements and new features for users and developers. Additionally, the SDK itself introduces several new capabilities that enable you to develop applications more efficiently for multiple platform versions and locales. Following are list of features Google has added to new Android 1.5.</p>
<p>    * &#8211; On-screen keyboard support, with support for auto-correct, text prediction, user dictionaries, and third-party keyboard layouts<br />
    * &#8211; Live folders (Auto-updating folder shortcuts for things such as YouTube favorites, Starred Contacts, and, with the API now available, whatever else developers conjure up)<br />
    * &#8211; Video Recording<br />
    * &#8211; MPEG4 and 3GP Video Playback<br />
    * &#8211; Stereo Bluetooth<br />
    * &#8211; Browser enhancements: New ultrafast “Squirrelfish” javascript engine, search within a page, copy and paste, UI changes<br />
    * &#8211; New Linux Kernel<br />
    * &#8211; Google Application enhancements: View Google Talk friend statuses in contacts, SMS, MMS, Gmail, and Email<br />
    * &#8211; New frameworks for developers to build upon: Widget creation, Live Folder creation, Raw audio recording/playback, Video recording, Speech recognition<br />
    * &#8211; Faster GPS, Faster camera startup, faster Gmail scrolling, and smoother browser scrolling</p>
<p>For full feature list, check<a href="http://developer.android.com/sdk/preview/features.html"> Android’s Developers page</a> .</p>
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